EmitterLife = 0.1
[Emitter]
Texture = Particles/Bubble-01
Shape = Point
Width = 32
Height = 32
Life = 8
RandomScale = 0.5 1.0
RandomVelocityMagnitude = 5
RandomRotationRange = 360
RandomSpawnRadiusRange = 64
Gravity = 0 -10
Influenced = 16
DeathPrt = Pop
JustOne = 3
InitialVelocity = 0 -40
[Number]
[Alpha]
0 0
0.1 1.0