[Emitter]
Texture = Particles/Sparkle
Shape = Point
Blend = Add
Width = 64
Height = 64
Life = 0.8
RandomVelocityMagnitude = 200
RandomRotationRange = 360
[Number]
0 80
[Color]
0 1 0 0.2
[Alpha]
0 0
0.1 1.0
0.5 0.9
1.0 0
[Scale]
0 1 1
0.2 1 1
1 2 2
[Emitter]
Texture = Particles/Spark
Shape = Point
Blend = Add
Width = 32
Height = 32
Life = 3
RandomVelocityMagnitude = 50
RandomRotationRange = 360
RandomSpawnRadiusRange = 100
Gravity = 0 -50
[Number]
0 80
[Color]
0 0.5 0 0.2
[Alpha]
0 0
0.1 0.8
1.0 0
[Scale]
0 0.5 0.5
0.2 0.5 0.5
1 2 2
[Emitter]
Texture = Particles/Ring
Shape = Point
Blend = Add
Width = 48
Height = 48
Life = 1
RandomRotationRange = 360
JustOne = 1
[Number]
0 4
[Color]
0 1 0 0
[Alpha]
0 0
0.05 0.5
1.0 0
[Scale]
0 1 1
1 10 10