[Emitter]
Texture = Particles/ChargeBits
Blend = Add
Shape = Point
Width = 64
Height = 64
Life = 0.5
RandomRotationRange = 360
SpawnLocal = 1
[Number]
0 5
[Color]
0 0.5 1 1
[Alpha]
0 0
0.2 0.5
0.9 0.5
1.0 0
[Scale]
0 12 12
1 1.2 1.2
[Emitter]
SpawnLocal = 1
Texture = Particles/Zaps
Shape = Point
Blend = Add
Width = 32
Height = 32
Life = 0.5
RandomVelocityMagnitude = 2
RandomRotationRange = 360
[Number]
0 10
[Color]
0 0.5 0.5 1
0.5 0 1 1
1 0.5 0.5 0.5
[Alpha]
0 0
0.1 0.75
1.0 0
[Scale]
0 20 20
1 4 4