EmitterLife = 0.1
[Emitter]
Texture = Particles/Bubble-01
Shape = Point
Width = 16
Height = 16
Life = 1
RandomScale = 0.5 1.0
RandomVelocityMagnitude = 5
RandomRotationRange = 360
RandomSpawnRadiusRange = 16
Gravity = 0 -10
InitialVelocity = 0 -2
PauseLevel = 100
SpawnLocal = 1
[Number]
0 100
[Alpha]
0 0
0.1 1.0
0.5 1.0
1.0 0
[Emitter]
Texture = Particles/Ring
Shape = Point
Blend = Add
Width = 48
Height = 48
Life = 1
RandomRotationRange = 360
JustOne = 1
PauseLevel = 100
SpawnLocal = 1
[Color]
0 1 0.5 0.5
[Alpha]
0 0
0.05 1.0
1.0 0
[Scale]
0 1 1
1 10 10