[Emitter]
Texture = Bubble
Shape = Point
Blend = Add
Width = 32
Height = 32
Life = 2
RandomVelocityMagnitude = 80
RandomRotationRange = 360
InitialVelocity = 0 200
Gravity = 0 -400
[Number]
0 10
[Color]
0 1 1 1
[Alpha]
0 0
0.01 0.3
0.5 0.2
1.0 0
[Scale]
0 1 1
0.2 1 1
1 3 3
[Emitter]
Texture = Particles/Wake
Shape = Point
Blend = Add
Width = 64
Height = 64
Life = 0.2
RandomRotationRange = 360
[Number]
0 20
[Color]
0 0.9 0.9 1.0
[Alpha]
0 0
0.01 0.8
1.0 0
[Scale]
0 5 5
0.2 5 5
1 0 0