EmitterLife = 1.5
[Emitter]
Texture = Particles/Cloud
Shape = Point
Blend = Add
Width = 128
Height = 128
Life = 3
RandomVelocityMagnitude = -20
RandomSpawnRadius = 400
InitialVelocity = 0 -100
RandomSpawnMod = 1 0.0001
FlipH = 1
[Number]
0 60
[Color]
0 0.1 0.1 0.1
[Rotation]
0 -90
1 0
[Alpha]
0 0
0.2 0.8
0.9 0