EmitterLife = 4
[Emitter]
Texture = Particles/Sparkle
Shape = Point
Blend = Add
Width = 32
Height = 32
Life = 1
RandomVelocityMagnitude = 200
RandomRotationRange = 360
Gravity = 0 -200
[Number]
0 20
[Color]
0 1 1 1
[Alpha]
0 0
0.1 1.0
0.5 0.9
1.0 0
[Scale]
0 1 1
0.2 1 1
1 2 2
[Emitter]
Texture = Particles/Spark
Shape = Point
Blend = Add
Width = 32
Height = 32
Life = 2
RandomVelocityMagnitude = 50
RandomRotationRange = 360
InitialVelocity = 0 -200
Gravity = 100 300
[Number]
0 40
[Color]
0 0.75 0.5 1
0.5 0.5 0.5 1
1 0.5 0.5 0.5
[Alpha]
0 0
0.1 0.3
1.0 0
[Scale]
0 0.1 0.1
0.5 1 1
1 1 1
[Emitter]
Texture = Particles/Cloud
Shape = Point
Blend = Add
Width = 32
Height = 32
Life = 2
RandomVelocityMagnitude = 0
RandomRotationRange = 360
InitialVelocity = 0 -200
Gravity = 100 300
[Number]
0 100
[Color]
0 0.75 0.5 1
0.5 0.5 0.5 1
1 0.5 0.5 0.5
[Alpha]
0 0
0.1 0.3
1.0 0
[Scale]
0 0.1 0.1
0.5 1 1
1 1 1
[Emitter]
Texture = Particles/Ring
Shape = Point
Blend = Add
Width = 32
Height = 32
Life = 2
RandomRotationRange = 360
[Number]
0 2
[Color]
0 0.75 0.5 1
[Alpha]
0 0
0.05 0.8
1.0 0
[Scale]
0 1 1
0.2 1 1
1 5 5