EmitterUpdateCull = 800
[Emitter]
Texture = Bubble
Shape = Point
Blend = Add
Width = 16
Height = 16
Life = 3
RandomVelocityMagnitude = 40
RandomRotationRange = 360
InitialVelocity = 200 0
[Number]
0 20
[Color]
0 1 1 1
[Alpha]
0 0
0.1 0.3
0.5 0.2
1.0 0
[Scale]
0 1 1
0.2 1 1
1 2 2
[Emitter]
Texture = Particles/Cloud
Shape = Point
Blend = Add
Width = 16
Height = 16
Life = 1
RandomVelocityMagnitude = 20
RandomRotationRange = 360
InitialVelocity = 200 0
[Number]
0 50
[Color]
0 0.5 0.5 0.6
0.5 0.75 0.75 0.9
1 1 1 1
[Alpha]
0 0
0.1 0.3
1.0 0
[Scale]
0 1 1
0.2 1 1
1 5 5
[Emitter]
Texture = Particles/Wake
Shape = Point
Blend = Add
Width = 64
Height = 64
Life = 2
RandomRotationRange = 0
CopyParentRotation = 1
InitialVelocity = 200 0
[Number]
0 5
[Alpha]
0 0
0.1 0.4
1.0 0
[Scale]
0 1 1
0.2 1 1
1 3 3