EmitterLife = 0.25
[Emitter]
Texture = Particles/Sparkle
Shape = Point
Width = 64
Height = 64
Life = 0.75
RandomVelocityMagnitude = 100
RandomRotationRange = 360
Gravity = 0 200
[Number]
0 20
[Color]
0 0.5 0.5 0.5
[Alpha]
0 0
0.1 0.8
1.0 0
[Scale]
0 1 1
0.2 1 1
1 2 2
[Emitter]
Texture = Particles/Cloud
Shape = Point
Width = 64
Height = 64
Life = 0.75
RandomVelocityMagnitude = 100
RandomRotationRange = 360
Gravity = 0 200
[Number]
0 10
[Color]
0 0.5 0.5 0.5
[Alpha]
0 0
0.1 0.3
1.0 0
[Scale]
0 1 1
0.2 1 1
1 2 2