EmitterLife = 0.5
[Emitter]
Texture = Particles/Sparkle
Shape = Point
Blend = Add
Width = 64
Height = 64
Life = 1
RandomVelocityMagnitude = 150
RandomRotationRange = 360
[Number]
0 30
[Color]
0 1 1 1
[Alpha]
0 0
0.1 1.0
0.5 0.9
1.0 0
[Scale]
0 1 1
0.2 1 1
1 2 2
[Emitter]
Texture = Particles/Zaps
Shape = Point
Blend = Add
Width = 64
Height = 64
Life = 1
RandomVelocityMagnitude = 100
RandomRotationRange = 360
[Number]
0 20
[Color]
0 1 0.7 0.5
[Alpha]
0 0
0.1 0.75
1.0 0
[Scale]
0 1 1
0.2 1 1
1 5 5
[Emitter]
Texture = Particles/Glow
Shape = Point
Blend = Add
Width = 64
Height = 64
Life = 2
RandomRotationRange = 360
JustOne = 1
[Color]
0 1 0.9 0.5
[Alpha]
0 0
0.05 1.0
1.0 0
[Scale]
0 1 1
1 8 8