EmitterLife = 0.5
[Emitter]
Texture = Particles/LinePart
Shape = Point
Blend = Add
Width = 32
Height = 128
Life = 0.3
RandomRotationRange = 360
JustOne = 8
SpawnTimeOffset = 0.4
[Color]
0 1 1 1
[Alpha]
0 0
0.1 0.8
0.9 0.1
1.0 0
[Scale]
0 1 1
0.6 1 5
1 1 5
[Emitter]
Texture = Particles/Glow
Shape = Point
Blend = Add
Width = 96
Height = 96
Life = 1
JustOne = 1
[Color]
0 0.5 0.5 1
[Alpha]
0 0
0.05 0.6
0.8 0.3
1.0 0
[Scale]
0 1 1
1 10 10
[Emitter]
Texture = Particles/Bubble-01
Shape = Point
Width = 20
Height = 20
Life = 5
RandomScale = 0.5 1.0
RandomVelocityMagnitude = 200
RandomRotationRange = 360
RandomSpawnRadiusRange = 64
Gravity = 0 -5
Influenced = 16
DeathPrt = Pop
[Number]
0 25
[Alpha]
0 0
0.1 1.0