[Emitter]
Texture = Particles/Spark
Shape = Point
Blend = Add
Width = 32
Height = 32
Life = 1
RandomVelocityMagnitude = 50
RandomRotationRange = 360
Gravity = 0 -50
[Number]
0 30
[Color]
0 0.9 0.9 1
[Alpha]
0 0
0.1 0.5
0.5 0.4
1.0 0
[Scale]
0 1 1
0.2 1 1
1 2 2
[Emitter]
Texture = Particles/Ring
Shape = Point
Blend = Add
Width = 69
Height = 69
Life = 1
RandomRotationRange = 360
SpawnLocal = 1
[Number]
0 3
[Color]
0 0.9 0.9 1
[Alpha]
0 0
0.05 0.9
0.5 0.4
1.0 0
[Scale]
0 1 1
0.2 2 2
1 8 8