Texture = Shots/Blaster
BounceType = BOUNCE_NONE
BlendType = BLEND_ADD
HitPrt = EnergyBlastHit
HitSfx = EnergyBlastHit
TrailPrt = Abaddon
Damage = 1
Life = 4
Homing = 200
RotIncr = 400
Scale = 0.75 0.75
Spin = 888
MaxSpeed = 400
CollideRadius = 16