Texture = Shots/ArmaShot
BlendType = BLEND_ADD
HitPrt = ArmaShotExplode
HitSfx = EnergyBlastHit
FireSfx = EnergyBlastFire
Damage = 2.8
MaxSpeed = 1337
Homing = 0
Scale = 1.2 1.2
CollideRadius = 21