Texture = particles/Mithala-Shot-0002
BounceType = BOUNCE_NONE
TrailPrt = hellbeast2trail
HitPrt = hellbeastshothit2
HitSfx = EnergyBlastHit
FireSfx = hellbeast-shot-skull
Blend = BLEND_ADD
Damage = 2
MaxSpeed = 1500
Homing = 3000
HomingIncr = 200
LifeTime = 6
Scale = 3 3
Spin = 3210
Invisible = 0
CollideRadius = 64