Texture = Shots/EnergyBlastHead
BlendType = BLEND_ADD
HitPrt = EnergyBlastHit
TrailPrt = EnergyGodSpiritTrail
HitSfx = EnergyBlastHit
FireSfx = EnergyBlastFire
CollideRadius = 16
Damage = 1
MaxSpeed = 500
Homing = 400
Scale = 0.56 0.56