Texture = Shots/NewtBlast
BlendType = BLEND_ADD
BounceType = BOUNCE_NONE
TrailPrt = GreenSeaDragonTrail
HitPrt = GreenSeaDragonHit
HitSfx = EnergyBlastHit
FireSfx = greenseadragon-fire
Damage = 1
MaxSpeed = 600
Homing = 0
Scale = 1 1
LifeTime = 2
Scale = 0.64 0.64
Spin = 3210
Invisible = 1
CollideRadius = 20