Texture = Particles/PurpleFlare
BlendType = BLEND_ADD
HitPrt = RaspberryHit
TrailPrt = RaspberryTrail
HitSfx = EnergyBlastHit
FireSfx = EnergyBlastFire
CollideRadius = 16
Damage = 1
MaxSpeed = 500
Homing = 600
Scale = 0.56 0.56
Spin = 1234