Texture = Shots/StarFire
BounceType = BOUNCE_NONE
BlendType = BLEND_ADD
HitPrt = StarExplode
HitSfx = EnergyBlastHit
FireSfx = StarmieShot
TrailPrt = StarTrail
Damage = 1.3
MaxSpeed = 963
Homing = 21
Scale = 0.8 0.8
Spin = 678