Texture = Shots/EnergyBlast
BlendType = BLEND_ADD
HitPrt = EnergyBlastHit
TrailPrt = Turret
HitSfx = EnergyBlastHit
FireSfx = EnergyBlastFire
Damage = 1
MaxSpeed = 400
Homing = 0
Scale = 0.75 0.75